Pages: [1] 2 3 4 |
1. Sticky:Dev Blog: A New Live Event for July - in EVE Information Portal [original thread]
CCP Eterne wrote: The second set of images is: Politely answering a question in Help channel of any language .... I fail to make a link between the contest main theme and this part. And considering that the Help channel is the biggest trol...
- by Itis Zhellin - at 2013.07.08 13:26:00
|
2. Sticky:Sanctuary Image Contest Submission Thread Week 1 - in Live Events Discussion [original thread]
Part 1 done! http://imgur.com/a/ykWMb#0
- by Itis Zhellin - at 2013.07.03 12:56:00
|
3. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Agree 120% that the exploration part should be left out from the next week expansion and work on it untill you get a positive feedback from the players. Why we need to shoot the Jita monument just to get us heard? As it is now, the exploration par...
- by Itis Zhellin - at 2013.05.29 14:05:00
|
4. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
I never felt so frustrated than now with these new explorations mechanics. Also cheated. I wasted months of training for a cov op that now turn to be the worst ship to do exploration, a T1 version is better. Buzzard or Helios are the worst choice ...
- by Itis Zhellin - at 2013.05.29 10:45:00
|
5. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Seeing mynnna posting in this thread is an unexpected but very nice surprise, it gives me hope that CSM 8 will be more vigilant about the changes proposed by CCP in the future.
- by Itis Zhellin - at 2013.05.28 08:54:00
|
6. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
I wonder if the CSM guys really saw this comming and they thought that these changes will be highly appreciated by the explorers. I tend to put the blame on csm rather than on CCP. The minigame is meh and the new looting mechanics is just a clickf...
- by Itis Zhellin - at 2013.05.27 05:29:00
|
7. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
CCP Bayesian wrote: Brainless Bimbo, you seem to have not noticed I said this in the very same post: "'Exploration' is a reasonably mundane activity lots of people engage in and doesn't actually feel like exploration." We have a system of lim...
- by Itis Zhellin - at 2013.05.24 14:54:00
|
8. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Freyya wrote: Fill the loot tables with items used in manufacturing or T3 production or something. Low volume, low value items but more usefull. I'm still strugling to see where the actual exploration is at since i'm not really exploring an...
- by Itis Zhellin - at 2013.05.24 11:26:00
|
9. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Saheed Cha'chris'ra wrote: As I said - no npc's at release. Yes, right now there still might be NPCspawns if you fail to hack, but they are working on it right now to get rid of it. ;) Only a matter of time. See this post. Ok, thanks for ...
- by Itis Zhellin - at 2013.05.24 08:19:00
|
10. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Saheed Cha'chris'ra wrote: Soundwave said that there will be no NPC-Spawns in those sites at release. NPC-Spawns only in Wormhole-Space. Also they want to implement a mechanic that if you failed to hack container #1, for example, there will b...
- by Itis Zhellin - at 2013.05.24 07:54:00
|
11. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Pros: I like the improvements on the mini games, looks much more better and interesting. Is not the pointless clickfest that was few days ago. I love the new structures spawned in these sites, finally something good looking not just some old and b...
- by Itis Zhellin - at 2013.05.24 06:24:00
|
12. "DOWNLOADING LAUNCHER UPDATE" - in Test Server Feedback [original thread]
Deleted the Launcher folder and exe, fired up the repair tool wich downloaded a 600Mb patch. Had an error durring the patch install, so I closed the repair and started the launcher. After 5 sec the launcher restarted, validated the game and now al...
- by Itis Zhellin - at 2013.05.23 20:59:00
|
13. Patching error with 23 May SiSi patch - in Test Server Feedback [original thread]
.. and here.
- by Itis Zhellin - at 2013.05.23 17:39:00
|
14. Sticky:Odyssey General Feedback Thread - in Test Server Feedback [original thread]
How can we test stuff if the market is closed? Any timeline for fixing the market?
- by Itis Zhellin - at 2013.05.23 13:39:00
|
15. Space Pinata First Impressions - in Test Server Feedback [original thread]
M'aak'han wrote: ... Apparently, there's no way to add the spewed containers to the overview, thus I had the feeling to play whack-a-mole more than anything else... Made me so angry that I shut down the client, I don't even want to try more o...
- by Itis Zhellin - at 2013.05.19 14:33:00
|
16. Sticky:Odyssey General Feedback Thread - in Test Server Feedback [original thread]
Quick question: I got an escalation for a guristas hallucinogen supply waypoint so I thought this would be an excelent oportunity to test the new CNR and the cruise missiles. But when I arrive in the system shown in my Journal, there is no option ...
- by Itis Zhellin - at 2013.05.19 10:34:00
|
17. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
I'm a bit confused about the CNR, it says that it will have 8 launcher slots but on SiSi is still 7. Or the changes are not implemented on the test server yet? Some fo you say that there is no use to use missiles on anything under BS's, there are...
- by Itis Zhellin - at 2013.05.16 09:50:00
|
18. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Debora Tsung wrote: Itis Zhellin wrote: I love Vic. He was my hero in the Retribution cinematics. He was such a though guy that he managed to bring down a couple of evil Ventures even without using any drone on his awesome Rattlesnake. So I ...
- by Itis Zhellin - at 2013.05.14 14:29:00
|
19. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
I love Vic. He was my hero in the Retribution cinematics. He was such a though guy that he managed to bring down a couple of evil Ventures even without using any drone on his awesome Rattlesnake. So I though that I try to replicate his heroic acti...
- by Itis Zhellin - at 2013.05.14 11:55:00
|
20. Sticky:[Odyssey] Cruise Missiles - in Player Features and Ideas Discussion [original thread]
Gypsio III wrote: Itis Zhellin wrote: Gypsio III wrote: Quote: These two improvements will be balanced by an increase in power grid need for the launchers, and a small explosion radius increase for the missiles. Reading is difficul...
- by Itis Zhellin - at 2013.05.03 13:36:00
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |